implemented linux autostart
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1be868acaf
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@ -1,12 +1,20 @@
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#if !defined(_WIN32) && !defined(__APPLE__)
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#include <dbus/dbus.h>
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#include <filesystem>
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#include <fstream>
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#include <iostream>
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#include "../backend.hpp"
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DBusConnection* conn = nullptr;
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std::string getExecutablePath() {
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char result[PATH_MAX];
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ssize_t count = readlink("/proc/self/exe", result, PATH_MAX);
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return (count != -1) ? std::string(result, count) : std::string();
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}
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std::string getActivePlayer(DBusConnection* conn) {
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DBusMessage* msg;
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DBusMessageIter args;
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@ -219,8 +227,40 @@ std::shared_ptr<MediaInfo> backend::getMediaInformation() {
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if (player == "")
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return nullptr;
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getNowPlaying(conn, player);
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std::cout << "isPaused: " << isPlayerPaused(conn, player) << " \n";
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return nullptr;
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}
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bool backend::toggleAutostart(bool enabled) { return false; }
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bool backend::toggleAutostart(bool enabled) {
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const char* xdgHome = std::getenv("XDG_CONFIG_HOME");
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const char* home = std::getenv("HOME");
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if (!xdgHome && !home)
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return false;
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std::string realxdgHome = xdgHome ? xdgHome : home;
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std::filesystem::path xdgAutostartPath = realxdgHome;
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if (!xdgHome)
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xdgAutostartPath = xdgAutostartPath / ".config";
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xdgAutostartPath = xdgAutostartPath / "autostart";
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std::filesystem::create_directories(xdgAutostartPath);
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std::filesystem::path desktopPath = xdgAutostartPath / "PlayerLink.desktop";
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if (!enabled && std::filesystem::exists(desktopPath)) {
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std::filesystem::remove(desktopPath);
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return true;
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}
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std::string formattedPlist = "[Desktop Entry]\nType=Application\nName=PlayerLink\nExec=" + getExecutablePath() +
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"\nX-GNOME-Autostart-enabled=true\n";
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std::ofstream o(desktopPath);
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o.write(formattedPlist.c_str(), formattedPlist.size());
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o.close();
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return true;
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}
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#undef XDG_AUTOSTART_TEMPLATE
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#endif
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