MACOS: fix set CMAKE_OSX_DEPLOYMENT_TARGET
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parent
31afe3372d
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0c274c55c5
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@ -7,7 +7,7 @@ file(GLOB_RECURSE SOURCES "src/*.cpp")
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if(APPLE)
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if(APPLE)
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list(APPEND SOURCES "src/backends/darwin.mm" ${CMAKE_SOURCE_DIR}/osx/icon.icns)
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list(APPEND SOURCES "src/backends/darwin.mm" ${CMAKE_SOURCE_DIR}/osx/icon.icns)
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set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64" CACHE STRING "" FORCE)
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set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64" CACHE STRING "" FORCE)
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15")
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "" FORCE)
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project ("PlayerLink" LANGUAGES C CXX OBJCXX)
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project ("PlayerLink" LANGUAGES C CXX OBJCXX)
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else()
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else()
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project ("PlayerLink" LANGUAGES C CXX)
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project ("PlayerLink" LANGUAGES C CXX)
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@ -58,4 +58,4 @@ if(wx_setup_dir)
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else()
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else()
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message(FATAL_ERROR "wx/setup.h not found. Please check your wxWidgets build configuration.")
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message(FATAL_ERROR "wx/setup.h not found. Please check your wxWidgets build configuration.")
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endif()
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endif()
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target_link_libraries(PlayerLink PUBLIC ${LIBRARIES})
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target_link_libraries(PlayerLink PUBLIC ${LIBRARIES})
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