2024-11-01 14:10:00 +01:00
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cmake_minimum_required (VERSION 3.8)
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2024-11-02 17:17:12 +01:00
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include("cmake/create_resources.cmake")
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2024-11-04 17:00:29 +01:00
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#enable objective c support on mac os, needed for wxwidgets and compile for both intel macs and apple sillicon macs
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2024-11-02 12:10:42 +01:00
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if(APPLE)
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2024-11-04 17:00:29 +01:00
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set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64" CACHE STRING "" FORCE)
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project ("PlayerLink" LANGUAGES C CXX OBJCXX)
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2024-11-02 12:10:42 +01:00
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else()
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2024-11-04 17:00:29 +01:00
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project ("PlayerLink" LANGUAGES C CXX)
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2024-11-02 12:10:42 +01:00
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endif()
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2024-11-04 17:00:29 +01:00
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2024-11-02 17:17:12 +01:00
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create_resources("rsrc" "src/rsrc.hpp")
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2024-11-01 14:10:00 +01:00
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file(GLOB_RECURSE SOURCES "src/*.cpp")
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2024-11-04 17:00:29 +01:00
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add_executable (PlayerLink ${SOURCES})
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set_property(TARGET PlayerLink PROPERTY CXX_STANDARD 20)
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2024-11-01 14:10:00 +01:00
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add_subdirectory("vendor")
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2024-11-02 11:25:56 +01:00
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set(LIBRARIES discord-rpc libcurl_static mbedcrypto mbedx509 mbedtls wxmono)
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2024-11-04 17:00:29 +01:00
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#use windows subsystem to disable console window and link winrt
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2024-11-01 16:55:27 +01:00
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if(WIN32)
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list(APPEND LIBRARIES WindowsApp)
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2024-11-04 17:00:29 +01:00
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target_link_options(PlayerLink PRIVATE "/SUBSYSTEM:WINDOWS" "/ENTRY:mainCRTStartup")
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2024-11-01 16:55:27 +01:00
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endif()
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2024-11-04 17:00:29 +01:00
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#search directories for the autogenerated wxwidgets setup.h file for all plattforms
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2024-11-02 11:25:56 +01:00
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file(GLOB wx_setup_dir
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"${CMAKE_BINARY_DIR}/vendor/wxWidgets/lib/*/mswu"
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"${CMAKE_BINARY_DIR}/vendor/wxWidgets/lib/*/gtk3u"
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2024-11-02 12:10:42 +01:00
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"${CMAKE_BINARY_DIR}/vendor/wxWidgets/lib/wx/include/*"
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2024-11-02 11:25:56 +01:00
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)
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if(wx_setup_dir)
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message(STATUS "wxWidgets setup.h directory found: ${wx_setup_dir}")
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2024-11-04 17:00:29 +01:00
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target_include_directories(PlayerLink PRIVATE vendor vendor/wxWidgets/include ${wx_setup_dir})
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2024-11-02 11:25:56 +01:00
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else()
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message(FATAL_ERROR "wx/setup.h not found. Please check your wxWidgets build configuration.")
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endif()
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2024-11-04 17:00:29 +01:00
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target_link_libraries(PlayerLink PUBLIC ${LIBRARIES})
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